Class representing a primitive geometry.

Primitive

Hierarchy (View Summary)

Constructors

  • Parameters

    • redGPUContext: RedGPUContext
    • radiusTop: number = 1
    • radiusBottom: number = 1
    • height: number = 1
    • radialSegments: number = 8
    • heightSegments: number = 8
    • openEnded: boolean = false
    • thetaStart: number = 0.0
    • thetaLength: number = ...

    Returns Cylinder

Accessors

  • get gpuRenderInfo(): { buffers: GPUVertexBufferLayout[] }

    Returns { buffers: GPUVertexBufferLayout[] }

  • get primitiveInterleaveStruct(): InterleavedStruct

    Returns InterleavedStruct

Methods