Class representing a primitive geometry.

Primitive

Hierarchy (View Summary)

Constructors

  • Parameters

    • redGPUContext: RedGPUContext
    • width: number = 1
    • height: number = 1
    • wSegments: number = 1
    • hSegments: number = 1
    • uvSize: number = 1
    • flipY: boolean = false

    Returns Plane

Accessors

  • get gpuRenderInfo(): { buffers: GPUVertexBufferLayout[] }

    Returns { buffers: GPUVertexBufferLayout[] }

  • get primitiveInterleaveStruct(): InterleavedStruct

    Returns InterleavedStruct

Methods