Optional
onLoad: (cubeTextureInstance?: CubeTexture) => voidOptional
onError: (error: Error) => voidOptional
format: GPUTextureFormatThe GPU device.
Retrieves the UUID of the object.
The UUID of the object.
Optional
arrayLayerCount?: numberHow many array layers, starting with GPUTextureViewDescriptor#baseArrayLayer, are accessible to the texture view.
Optional
aspect?: GPUTextureAspectWhich GPUTextureAspect | aspect(s) of the texture are accessible to the texture view.
Optional
baseArrayLayer?: numberThe index of the first array layer accessible to the texture view.
Optional
baseMipLevel?: numberThe first (most detailed) mipmap level accessible to the texture view.
Optional
dimension?: GPUTextureViewDimensionThe dimension to view the texture as.
Optional
format?: GPUTextureFormatThe format of the texture view. Must be either the GPUTextureDescriptor#format of the texture or one of the GPUTextureDescriptor#viewFormats specified during its creation.
Optional
label?: stringThe initial value of GPUObjectBase#label | GPUObjectBase.label.
Optional
usage?: numberThe allowed GPUTextureUsage | usage(s) for the texture view. Must be a subset of the GPUTexture#usage flags of the texture. If 0, defaults to the full set of GPUTexture#usage flags of the texture. Note: If the view's GPUTextureViewDescriptor#format doesn't support all of the texture's GPUTextureDescriptor#usages, the default will fail, and the view's GPUTextureViewDescriptor#usage must be specified explicitly.
Adds a listener function to the dirty pipeline listeners array. This function will be called when the pipeline becomes dirty.
The listener function to be added.
Fires the dirty listeners list.
Optional
resetList: boolean = falseIndicates whether to reset the dirty listeners list after firing.
Removes a dirty pipeline listener from the list of listeners.
The listener function to be removed.
Optional
cacheKey: string
Retrieves the GPU device associated with the current instance.