Variable GPU_PRIMITIVE_TOPOLOGYConst
GPU_PRIMITIVE_TOPOLOGY: {
LINE_LIST: "line-list";
LINE_STRIP: "line-strip";
POINT_LIST: "point-list";
TRIANGLE_LIST: "triangle-list";
TRIANGLE_STRIP: "triangle-strip";
} = ...
Type declaration
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LINE_LIST: "line-list"
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LINE_STRIP: "line-strip"
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POINT_LIST: "point-list"
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TRIANGLE_LIST: "triangle-list"
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TRIANGLE_STRIP: "triangle-strip"