Variable GPU_PRIMITIVE_TOPOLOGYConst

GPU_PRIMITIVE_TOPOLOGY: {
    LINE_LIST: "line-list";
    LINE_STRIP: "line-strip";
    POINT_LIST: "point-list";
    TRIANGLE_LIST: "triangle-list";
    TRIANGLE_STRIP: "triangle-strip";
} = ...

Type declaration

  • ReadonlyLINE_LIST: "line-list"
  • ReadonlyLINE_STRIP: "line-strip"
  • ReadonlyPOINT_LIST: "point-list"
  • ReadonlyTRIANGLE_LIST: "triangle-list"
  • ReadonlyTRIANGLE_STRIP: "triangle-strip"