Optional
name: stringThe array of child objects.
Returns the number of children of the object.
The number of children.
설정된 부모 객체값을 반환합니다.
Checks if the given child Mesh is contained within the current object.
The child Mesh to be checked.
Retrieves the child object at the specified index.
The index of the child object to retrieve.
Returns the index of a child object within the container.
The child object to find the index of.
Removes a child at the specified index from the object's children array.
The index of the child to be removed.
Returns the removed child object, or null if the index is out of range or the child does not exist.
Sets the index of a child object within the object's children array.
The child object whose index will be set.
The new index position for the child object.
Optional
y: numberOptional
y: number
Retrieve the array of child objects attached to this object.