Skip to content

Lighting & Shadow ​

Covers lighting and shadows, key elements that complete the sense of three-dimensionality and realism in 3D space.

Learning Topics ​

  1. Light: Types of various light sources and how to use the light manager (LightManager)
  2. Phong Material: Learning properties of realistic materials reacting to light
  3. PBR Material: Understanding the Physically Based Rendering (PBR) material system
  4. Shadow: Shadow generation principles and quality settings


Next Step: Learn Light