TAA (Temporal AA)
TAA (Temporal Antialiasing) is a time-based antialiasing technique that blends previous frames with the current frame to eliminate jagged edges.
1. Pros & Cons
- Pros:
- Delivers the highest antialiasing quality, resolving not only geometry outlines but also internal high-contrast texture patterns, alpha cutoff (
MASK) edges, and PBR specular shimmering.
- Delivers the highest antialiasing quality, resolving not only geometry outlines but also internal high-contrast texture patterns, alpha cutoff (
- Cons:
- Because it accumulates multiple frames over time, slight ghosting artifacts may appear on fast-moving objects or during rapid camera movement.
2. Usage
Enabled via antialiasingManager.useTAA. Enabling this automatically disables MSAA or FXAA.
javascript
// Enable TAA (Other AAs are disabled)
redGPUContext.antialiasingManager.useTAA = true;3. Quality Comparison
| State | Result Image |
|---|---|
| Disabled (NONE) | ![]() |
| TAA Enabled | ![]() |

