Environment
Covers how to configure realistic environmental elements in 3D space, including backgrounds, ambient lighting, atmospheric scattering, and wind.
Learning Topics
- SkyBox: Filling the scene background with 360-degree cubemap textures for an infinite sense of space
- IBL: Analyzing surrounding environment images to apply realistic reflections and global lighting
- SkyAtmosphere: Simulating dynamic skies and sunsets through real-time physically-based atmospheric scattering
- WindManager: Controlling global wind direction and speed to drive natural motion across foliage and water